In the previous blog Contextual Inquiry I, we have introduced the two most commonly used models of context inquiry for app designing at Kdan Mobile. The main objective of contextual inquiry is to gain an in-depth understanding of the process individuals undergo to accomplish a task through the observation of user behavior in their natural working environment. This week, we look into three other models: the Culture Model, the Artifact Model, and the Physical Model. These models, though traditionally not used much in app design, enable app developers to build better user interface and stronger interaction among users. Continue reading “Contextual Inquiry II: Identify the Potential Obstacles”
Tag: UX
Contextual Inquiry I: A Dip into the Ways of Organizing Results
To shed light on what goes on in the Kdan design team when designing apps, we launch a series of design-centered blog posts demonstrating the process behind our app development. We want to share our methods so that you may want to consider taking a similar approach when designing. In the last post, we introduced the effective contextual inquiry as a research method to help deepen the designers’ understanding of the end user needs. Expanding on this research method, we move onto how researchers would use the collected data to ultimately improve the usability of the product. Continue reading “Contextual Inquiry I: A Dip into the Ways of Organizing Results”